The arrival of Control of Apple devices It's official: Remedy Entertainment's game will debut on iPhone, iPad and Apple Vision Pro starting in 2026. The company has launched the news on social media, confirming the mobile and mixed reality platforms which will be added to the previously released Mac version.
Beyond the headline, the announcement clears up some doubts and leaves others in the air. support for controllers and touch controls, something key in touch screens and in the Apple viewfinder, although there are still no details about hardware requirements, price nor the purchasing model in the ecosystem.
What exactly has Remedy announced?
Remedy has confirmed in a brief statement that Control is coming to iPhone, iPad, and Apple Vision Pro. alongside the Mac version, with a release window set for early 2026. The intention is to offer a complete experience across all platforms in the Apple environment.
The developer also indicated that users will be able to play with a controller or resort to touch controlsThis dual-mode option is designed to adapt to a variety of uses, from quick mobile games to longer sessions with peripherals.
Editing and content: the version Apple will receive
The landing will take place with the Ultimate Edition, which includes the base game and its two main expansions: Foundation and A.W.E.The latter directly links the universe of Control with that of Alan Wake, expanding the narrative background and the connections between its characters and events.
Today, Control is now available for purchase at Mac through the Apple Store, and one of the published information places its price at around $40For iPhone, iPad, and Apple Vision Pro, Remedy has not yet specified the cost or whether there will be any introductory offers.
Compatibility, performance, and cross-buying: what's left to know
There are still questions to be answered on several fronts. There is no confirmation of cross-buy between versions, that is, those who already own the game on Mac will be able to access it at no additional cost on iPhone, iPad, or Vision Pro.
A list of has not been published either. compatible models. Given the technical profile of the game (released in 2019), it is reasonable to expect that it will be aimed at relatively recent devices, although Remedy has not made it official even those requirements.

Control experience: touch, controller, and gestures in Vision Pro
On iPhone and iPad, the ability to use touch controls will allow you to play without accessories, although the game especially benefits from a traditional command for its mobility and precision. Gamepad compatibility opens the door to more comfortable sessions at home and more refined gameplay.
In Apple Vision Pro, in addition to support for remote control, the use of gestures and hand tracking, which could provide an additional layer of immersion. Navigating the Oldest House with spatial interaction suggests a different reading of scenarios and powers, although the details of implementation will be known later.
Context: What this launch means for Apple's catalog
The arrival of Control adds to a continuous trickle of high profile titles that are already landing in the Apple ecosystem. Without promising massive landings in mobile phones, there is a sustained opening to gaming with ports of relevant works and performance improvements on recent devices.
For Remedy, expanding availability to iPhone, iPad, and Vision Pro keeps interest alive in a work with consolidated trajectory, and for Apple users it offers the option to play on the go, on a desktop with a Mac or on a immersive environment with visionOS, without leaving the same ecosystem.
There is a clear roadmap: Controller: Ultimate Edition will land in 2026 with a command and touch control, with the AWE expansion linking its universe with Alan Wake, a Mac version already available and several questions still open about price, requirements and cross-buyingWhen Remedy shares more details, we'll know how ambitious these ports are for Apple devices.